Government: Absolute Monarchy
Founded:Diplomacy: Very Unfriendly
Capital: Skyclave
Might: Terrifying
Prosperity: Affluent
Imports: Food, Textiles, Grain, Furs, Luxury goods
Exports: Fish, Iron, Silver, Steel, Weapons, Armor, Glass, Relics, Magic items
Population: 2,898,900 (87% Humans, 6% Elves, 5% Halflings)
Common Alignments: LN, N, NG, NE, LE
Religion(s): Oghma, Gond
Charter Status: Not accepted
Leader(s): Crimson Lord Alexandru the Terrible
Temperament: Indifferent
Integrity: Sufficient
Life and SocietyThe people of High Imaskar are unusually educated compared to most other nations, especially considering the size of the nation. Even the more tribal settlements in the Twin Deserts are provided with updated texts every five to ten years, which can be easily transported due to the extensive Redwing network.
Classism cetainly exists, most pronounced in Skyclave, where your height in the tower speaks for itself, but living conditions even at the tower's base are good. The poorest people are often hired as a cleaning service in the streets, removing waste, preventing disease and groundwater pollution. In general, water is safe for drinking, thanks to advanced filtration systems established during the
The War of the Giants.
Remarkably, most of the surrounding lands are composed of unusual races (Dragonborn, Elementals, Undead) however High Imaskar is almost exclusively human.
Military service is compulsory for all men who own land and all women of the middle class are given self-defense training, during which an absolute and unwavering confidence in the "Crimson Lord" is inbred.
Major Geographical Features:
East most is the Raurin Desert holds few natural resources, other than large cacti, imported to Skyclave. The winds are swift across the planes, covering anything after long. Some people even say you can still find the corpse of a Colossus.
Tucked away in the Giant's Belt mountains is a prison only spoken of in whispers called The Hole, where mostly political prisoners are taken to waste away.
Plains of Purple Dust are called such because when the sun sets, it sets the sky and white dust a deep color of purple. Several networks for stone and spice trade exist, leading west. This area is much more inhabitable than the Desert to the east, where goods are effortlessly transported over the Dragonsword Mountains. It is said that the Purple Palace atop Skyclave is built out of this region's dust, along with the mysterious Purple Spire.
Aerilpar is also known as the Forest of Dark Trees, mostly uncharted, although confirmed to contain vicious creatures, appearing to guard the only landmark, the Mound of the Sleepless.
The Northern coastline enjoys mild climates and abundances of fish leading from Brightstar Lake to Lake Draco. The majority of High Imaskar's farming is done in this area. It is quiet and peaceful, but a diver recently recovered a relic from the bottom of Lake Draco, drawing the attention of the Skyclave's magic users.
The Northwest's peace if tenuous at best, turning mostly into a navy port, for possible skirmishes with the Thay should their other campaigns become unfavorable.
Bride Keep is where the Emperor's brother Aldia resides, deep within the Swamp of Souls.
The Castle of the Rose was built during the 2nd Ashen War against
Chessenta to defend Skyclave from sea and air invasions. It is specially equipped to combat dragons and dragonriders, with large ballista and armored Redwings the norm. It gets it's name from a festival held every year, where roses are set out into the water in remembrance of the fallen of the 1st and 2nd Ashen Wars.
Gheldaneth in the south west was impacted by the spellplague, but has since managed to recover after swearing alliance to High Imaskar. High Imaskar has since stationed troops in the city and rebuilt the majority of the infrastructure. The town also controls the only trade road leading to Tymanther.
Regional HistoryThe Imaskar Empire was once the singular super-power of Faerun. At it's height, about 8,000 years ago, the Imaskar Empire stretched from Dambrath to Damara to Western Shou. Their geographical, economic, and arcane expansion required more labor than Faerun had access to, so their great wizards opened portals into another world, where they captured and enslaved entire human nations.
Imaskar's arcane knowledge was extensive, but unrefined and dangerous. Those ancient incantations were nowhere near as refined as modern counterparts, the many failures could cause massive destruction, death, and localized curses (some of which are rumored to still linger after thousands of years). The successful attempts of even some of the most mundane spells required the massive amounts of reagents, so much that clearcutting of forests, scouring lakebottoms, and blast-mining of mountain tops became the only way to supply their demand.
Being the lowest class of people, the enslaved population of Mulhorand men felt this drain on resources more than anyone else.. Their food and water sources were jeopardized by the Imaskari exploitation of land-resources for their spells. Being starved and neglected due to the Imaskari obsession with increasingly powerful and reagent-taxing spells, the Mulhorand people were pushed to a full revolt.
After years of fighting the Imaskari could no longer provide enough reagents for their spells, their only real defense, and so the Mulhorand (now exists only as
Skuld and
Murghom) came out victorious. The Imaskar royal family, their nobles, and elite guard retreated into the Underdark, not to be seen for 8,000 years. Only after the spellplague devastated Mulhorand did the Imaskari return to take back their land, but lving in the Underdark for 8,000 years has changed them in many ways.
Legends and RumorsThe First ColossusSeveral old arcane relics dot the landscape, lost to all but those who truly desire what is inside.
High Imaskar, at the peak of their prosperity, may be planning to grab more land from surrounding nations, as political upheaval weakens them.